Details on the used to decide upcoming character outfits.
Max uses crafted in Zbrush and textured in Substance Painter to ensure every character is unique and optimized for the scene. Animation is done in Blender with the Eevee real-time renderer, a free and fast engine that Max believes has “great potential” for future projects.
: The "Gatekeeper" branding within Wildeer's portfolio often refers to specific character-driven art and mature-themed storytelling, a staple of the studio's broader creative output. Distinction from "Gatekeeper" (Video Game)
The automaton’s bomb-heart ticked faster. A countdown.
Details on the used to decide upcoming character outfits.
Max uses crafted in Zbrush and textured in Substance Painter to ensure every character is unique and optimized for the scene. Animation is done in Blender with the Eevee real-time renderer, a free and fast engine that Max believes has “great potential” for future projects. the gatekeeper wildeer studio exclusive
: The "Gatekeeper" branding within Wildeer's portfolio often refers to specific character-driven art and mature-themed storytelling, a staple of the studio's broader creative output. Distinction from "Gatekeeper" (Video Game) Details on the used to decide upcoming character outfits
The automaton’s bomb-heart ticked faster. A countdown. the gatekeeper wildeer studio exclusive