These allowed for more complex and visually stunning graphics, taking advantage of the PS3's powerful Cell Broadband Engine and NVIDIA RSX 'Reality Synthesizer' GPU.
+---------------------------------------------+ | PS3 Application / Game | +---------------------------------------------+ | +----------------------+----------------------+ | libgcm (Graphics) | libspu (Cell SPEs) | +----------------------+----------------------+ | +---------------------------------------------+ | LV2 OS / Hypervisor Layer | +---------------------------------------------+ | +---------------------------------------------+ | Cell Broadband Engine Hardware | +---------------------------------------------+ 1. The PPU and SPU Toolchains ps3 sdk 4.75
SDK 4.75 provides the low-level graphics interfaces required to feed the RSX "Reality Synthesizer" GPU: These allowed for more complex and visually stunning