New In City -v0.1- By Dangames Here

The first version already incorporates basic electricity or water infrastructure, which is crucial for building expansion. Why "New in City -v0.1- By DanGames" is Different

| Stat | Starts At | Decay Rate | How to Increase | |------|-----------|------------|------------------| | | 70% | -5% per in-game hour | Eat at diner ($8-$15) or buy snacks ($3) | | Energy | 80% | -4% per hour, -15% if working | Sleep in motel room (free) or coffee ($5, gives +10 but -2 hunger) | | Hygiene | 60% | -2% per hour, extra -10% after work | Shower at motel (free, once per day) or gym ($6) | | Social | 30% | -1% per hour, -20% if alone all day | Talk to any NPC (even cashier) for +5 per interaction | New in City -v0.1- By DanGames

As the debut public build, version v0.1 establishes the groundwork for what the developer promises will be a massive adventure. The initial version focuses on: The first version already incorporates basic electricity or

Discovery & Investigation

v0.1 has no main story ending. The goal is to survive 30 in-game days without dropping any stat to zero. The goal is to survive 30 in-game days