Fe Kick Ban Player Gui Script Patea A Cu Best [updated] (Instant | BREAKDOWN)

For a ban to last, you must use a DataStore . When a ban is issued, save the player's UserID to a DataStore . Then, in a game.Players.PlayerAdded event, check this DataStore for the joining player's UserID . If a ban exists, kick them immediately. Using the UserID is critical, as players can change their display names, but their UserID is permanent.

: A standard client-side script cannot kick another player. fe kick ban player gui script patea a cu best

In modern Roblox development, Filtering Enabled (FE) is a mandatory security feature that ensures changes made on a player's client do not automatically replicate to the server. For a Kick or Ban GUI to work, the script must use RemoteEvents to communicate between the player's interface (LocalScript) and the game's server (ServerScript). For a ban to last, you must use a DataStore

-- LocalScript inside the Ban Button local player = game.Players.LocalPlayer local remoteEvent = game.ReplicatedStorage:WaitForChild("BanRequest") -- Our RemoteEvent If a ban exists, kick them immediately

For educational purposes and game development, here is how a legitimate, secure server-side script handles a GUI kick request. The Client-Side (LocalScript inside the GUI Button)

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