Maxon Cinema 4d Studio 2024.2 Redshift 3.5.24 Instant

Individual linear and angular damping controls were added for Rigid Body, Soft Body, Cloth, and Rope tags to fine-tune energy dissipation. Pyro Gaseous Simulations:

Rendering Pyro simulations (VDB volumes) used to be a major hardware bottleneck. Redshift 3.5.24 introduces better memory compression for volumes. This allows complex smoke, fire, and explosion data from Cinema 4D to render using significantly less GPU VRAM, preventing out-of-memory crashes. Node-Based Material Workflow Maxon CINEMA 4D Studio 2024.2 Redshift 3.5.24

: Rigid bodies now support scaling via effectors, allowing for more creative and realistic growth or shrink simulations that previously broke physics. Individual linear and angular damping controls were added

The Jitter Node allows artists to apply color variations across multiple objects using a single material. In version 3.5.24, this node supports more attributes, making it incredibly easy to randomize leaf colors in a forest or scuff marks on a tile floor. The Power of the Ecosystem Integration This allows complex smoke, fire, and explosion data

📝 Note on Pyro: The noise feature in Pyro was not yet supported in Redshift at the time of the 2024.2 release, requiring other render engines for specific noise effects.

: New settings for more granular control over environment lighting. CG Channel