As of mid-2026, the community has pushed the engine to its limits, resulting in incredibly long "platformer" levels.
Widely considered the most influential update in the game's history for creators, 2.1 dropped the level Fingerdash and introduced a massive array of new triggers and items. Suddenly, creators could make levels "talk," create custom backgrounds, and design intricate boss fights. geometry dash all versions top
August 2013 Platform: iOS/Android
After playing every build from 2013 to 2024, the list has a clear winner. As of mid-2026, the community has pushed the
| Version | Release Date | Key Highlights | | :--- | :--- | :--- | | | Sep 14, 2013 | Added the level "Time Machine," the mirror portal for flipping gravity, and online level comments. | | 1.2 | Oct 21, 2013 | Added the Ball gamemode and the level "Cycles". | | 1.3 | Nov 20, 2013 | Introduced the Demon difficulty and a star rating system for online levels. Added "xStep". | | 1.4 | Dec 26, 2013 | Introduced the Mini Portal, sawblade obstacles, and the level "Clutterfunk". | | 1.5 | Jan 30, 2014 | Added the iconic UFO gamemode, copy-paste in the editor, and the level "Theory of Everything". | | 1.6 | Apr 29, 2014 | Introduced Secret Coins (and the first Demon level "Clubstep"), invisible spikes, and Map Packs. | | 1.7 | Oct 18, 2014 | Added speed-changing portals, the level "Electrodynamix", and the official Steam release on Dec 22. | | 1.8 | Mar 7, 2015 | Introduced asymmetrical dual-mode gameplay and the level "Hexagon Force". | | 1.9 | Oct 16, 2015 | A game-defining update that added the Wave gamemode, Newgrounds music, 3D blocks, "Blast Processing" and "Theory of Everything 2". | August 2013 Platform: iOS/Android After playing every build
This period focused on adding visual flair and complex movement.
As of mid-2026, the community has pushed the engine to its limits, resulting in incredibly long "platformer" levels.
Widely considered the most influential update in the game's history for creators, 2.1 dropped the level Fingerdash and introduced a massive array of new triggers and items. Suddenly, creators could make levels "talk," create custom backgrounds, and design intricate boss fights.
August 2013 Platform: iOS/Android
After playing every build from 2013 to 2024, the list has a clear winner.
| Version | Release Date | Key Highlights | | :--- | :--- | :--- | | | Sep 14, 2013 | Added the level "Time Machine," the mirror portal for flipping gravity, and online level comments. | | 1.2 | Oct 21, 2013 | Added the Ball gamemode and the level "Cycles". | | 1.3 | Nov 20, 2013 | Introduced the Demon difficulty and a star rating system for online levels. Added "xStep". | | 1.4 | Dec 26, 2013 | Introduced the Mini Portal, sawblade obstacles, and the level "Clutterfunk". | | 1.5 | Jan 30, 2014 | Added the iconic UFO gamemode, copy-paste in the editor, and the level "Theory of Everything". | | 1.6 | Apr 29, 2014 | Introduced Secret Coins (and the first Demon level "Clubstep"), invisible spikes, and Map Packs. | | 1.7 | Oct 18, 2014 | Added speed-changing portals, the level "Electrodynamix", and the official Steam release on Dec 22. | | 1.8 | Mar 7, 2015 | Introduced asymmetrical dual-mode gameplay and the level "Hexagon Force". | | 1.9 | Oct 16, 2015 | A game-defining update that added the Wave gamemode, Newgrounds music, 3D blocks, "Blast Processing" and "Theory of Everything 2". |
This period focused on adding visual flair and complex movement.