Fireproof Games re-built, re-textured, and re-lit every object, bringing a new level of detail to the Victorian-era setting.
The player stands outside, and by using the eyepiece, they can "transport" themselves into each of the miniature rooms to solve their interconnected puzzles. This unique mechanic allows the game to contain an entire mansion's worth of puzzle content within a single, beautifully crafted model. The Room 4 Old Sins v15.02.2021
| Puzzle | Goal | Solution Steps | Key Items | |--------|------|----------------|-----------| | | Set the clock hands to 3 : 15. | 1. Pull the gear on the left side to expose the hidden dial. 2. Rotate the hour gear clockwise two clicks. 3. Turn the minute gear counter‑clockwise three clicks. 4. Press the reset button – the clock chimes and unlocks the drawer. | Old Pocket Watch (adds 5 % to time‑challenge score). | | 1‑B: The Stained‑Glass Light | Direct a beam of light to the central rose. | 1. Tap the Mirror #1 and rotate until the red line aligns with the top edge. 2. Adjust Mirror #2 to bounce the beam downwards. 3. Slide the Prism left to split the beam, then rotate the Second Mirror to merge them at the rose. 4. The rose glows, revealing a secret compartment. | Silver Key (opens the Library door). | | 1‑C: The Magnetic Box | Retrieve the hidden diary page. | 1. Activate the magnet (press‑and‑hold). 2. Drag the magnet across the glass, pulling the metal ball toward the lower right corner. 3. The ball pushes aside a loose panel ; tap it to extract the diary page. | Diary entry: “The night the fire started…”. | | Puzzle | Goal | Solution Steps |
Table_title: 4½ Hours Table_content: header: | Single-Player | Polled | Average | row: | Single-Player: Main Story | Polled: 231 | How Long to Beat Drag the magnet across the glass
This specific version focused on stability and accessibility: