-- Hypothetical write (pseudo-code logic for FBA) memory.writebyte(key_mem, 0x02) -- 0x02 = Down (Check game specific hex values) emu.frameadvance()
function toggle_hitboxes() hitbox_enabled = not hitbox_enabled if hitbox_enabled then gui.text(10, 10, "Hitboxes ON", 0xFFFFFF, 0x000000) -- In a real script, you'd draw rectangles via gui.draw_box() -- This requires reading memory offsets per character. else gui.text(10, 10, "Hitboxes OFF", 0xFFFFFF, 0x000000) end end fightcade lua hotkey
emu.registerhotkey(1, "Toggle Invincibility", toggle_inv) emu.registerframecallback(frame) -- Hypothetical write (pseudo-code logic for FBA) memory
You cannot just drop the file and have it work; you must tell FBNeo to load it. 0x000000) -- In a real script
Using Fightcade Lua hotkeys can greatly enhance your gaming experience in several ways: