Magicite v2.0 Hotfix was released on August 31, 2016 , to address critical gameplay and multiplayer issues that appeared immediately after the major v2.0 update. Key Fixes in the v2.0 Hotfix
Had a long day? Turn off your brain, mine some pixels, and listen to a podcast/audiobook in the background. The game’s combat is reactive, not twitchy. Perfect for – you can pause anytime (it’s turn-based-ish? No, but you can freeze time by opening inventory). magicite v20 hotfix repack
Improved peer-to-peer connectivity compared to the notoriously buggy early-access builds. Magicite v2
Despite being the “final” version, many Magicite players actively avoid v2.0 for multiplayer sessions. A common sentiment is captured in this French Steam review: “En bref le jeu est bon, très très bon. Mais il souffre d’un abandon prématuré et d’un multijoueur injouable” (In short, the game is good, very very good. But it suffers from premature abandonment and unplayable multiplayer). The game’s combat is reactive, not twitchy