She opened project.json in a text editor. It looked like an alien language—thousands of lines of text. But near the bottom, she saw it: a costume name with a forward slash: "star/vortex_03.svg" .
Click on the file in the workspace to populate the . sb3utility tutorial
Detailed tutorials for specific modding tasks typically follow these steps: Preparation : Download the latest SB3Utility releases and ensure you have compatible 3D software like Blender. Basic Texture Mod Open the target asset file (e.g., chara/mt_eyeline_up_00.unity3d Replace the texture and use to save; the tool automatically creates a backup. The "Production Cycle" Export a vertex or mesh from the game. Make a minor change in your 3D editor. She opened project
Which (e.g., Unity, Illusion Engine) you are modding. Click on the file in the workspace to populate the
# Print the project's name print(project.name)